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用了deepseek写的VBA代码用在CAD,挺好用的。有没有其他的方便CAD使用的deepseek的例子推荐一下? & B. [4 s; Y( i1 K- c. h) f3 p
- Sub AddRectangleAndArrayAndTrim()& D3 W# q2 L& R! I
- ' 声明变量
8 }4 O8 [8 f7 j, [ - Dim lineObj As Object
3 Y2 c% ] B/ F8 z0 g - Dim startPoint As Variant
; t6 o- `" g$ r - Dim endPoint As Variant0 H9 ?* V9 N) S! J& b+ [
- Dim rectWidth As Double( d( q' C7 T7 L, F
- Dim rectHeight As Double
8 [: h0 q" l! k" `5 x; E - Dim rectStartPoint(0 To 2) As Double
% D" ?! g% i6 n# b, C! x* G - Dim rectEndPoint(0 To 2) As Double$ z; j8 V- C- @- {
- Dim rotationAngle As Double
, [, ^: }) @3 H/ I' O - Dim rectObj As Object6 ]$ K: X8 ~! u
- Dim points(0 To 7) As Double ' 用于存储矩形的四个顶点$ L0 ]: R# _7 M3 g, f% t
- Dim centerPoint(0 To 2) As Double ' 直线的中点
+ }. j6 o6 J6 U - Dim newRectObj As Object ' 复制的矩形对象8 S7 y- t4 y7 d' G
- Dim rotationAngleRad As Double ' 旋转角度(弧度): ~) w6 K! e+ Z7 K5 Z
- Dim intersectPoint As Variant ' 交点8 t o( O" T% F4 d/ E) N
- Dim trimStartPoint As Variant ' 修剪后的起点$ {5 t4 O% I( g- m+ p) ]
- Dim trimEndPoint As Variant ' 修剪后的终点
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- ' 定义矩形的尺寸. {# ^6 U8 _; |1 ~
- rectWidth = 0.1 ' 矩形的宽度(短边)1 T( G: t, |! ^
- rectHeight = 1 ' 矩形的高度(长边)
- m! q# X2 @4 T - & F5 ~2 z+ T G0 ]2 W3 @) w
- ' 提示用户选择一条直线( W! X8 c- o& H0 z4 J6 f# @/ c _, D
- On Error Resume Next
9 q k1 S3 l) l6 R4 W) J4 i - ThisDrawing.Utility.GetEntity lineObj, startPoint, "请选择一条直线: "
& c {8 c" D1 h - On Error GoTo 0
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: g% T6 x4 h* l2 K; @6 l( R - ' 检查用户是否选择了直线0 \. d+ o' E1 `# G
- If lineObj Is Nothing Then
/ t+ j: N6 H+ ^ - MsgBox "未选择直线或选择无效。"' F; d; V) }: H! r! w& `+ B, `# G
- Exit Sub! j% [. ^) z' V" L
- End If
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- ' 获取直线的起点和终点9 N: D7 k4 Z& x
- startPoint = lineObj.StartPoint; r1 B1 D- x+ H1 g _, B* W5 s3 x
- endPoint = lineObj.EndPoint
7 h2 ^5 d" L1 N4 ~7 A - * k1 k3 t9 [8 i) z1 O
- ' 计算直线的中点
" j% e9 z7 o$ V7 _8 m/ s - centerPoint(0) = (startPoint(0) + endPoint(0)) / 2
& s+ N; Q; x. `1 p! r$ O - centerPoint(1) = (startPoint(1) + endPoint(1)) / 2. B' P$ H [) o
- centerPoint(2) = (startPoint(2) + endPoint(2)) / 2- p9 `5 H& E1 k$ ~# A
- % s, D- A5 m6 _, Z
- ' 计算直线的角度(用于矩形的旋转)# ^; Z! h8 f0 ^+ W9 p( }
- rotationAngle = Atn((endPoint(1) - startPoint(1)) / (endPoint(0) - startPoint(0)))
( G/ \, T; X+ u -
5 a) p1 P0 g( J# H" f - ' 计算矩形的起点和终点% O4 W- O$ A/ j, [9 `5 `
- rectStartPoint(0) = startPoint(0) - (rectWidth / 2) * Cos(rotationAngle + (3.14159 / 2))( g% c6 T4 Y1 f* |2 o; Z
- rectStartPoint(1) = startPoint(1) - (rectWidth / 2) * Sin(rotationAngle + (3.14159 / 2))
+ R' Y# f" w2 [: b0 F - rectStartPoint(2) = startPoint(2)
% X' X) h& E" f- P( x9 g7 x -
; C4 ~5 B+ D5 o- J4 m/ Y9 m - rectEndPoint(0) = rectStartPoint(0) + rectHeight * Cos(rotationAngle)
' [" Q6 ]) w. J8 K% n0 d) O/ Z - rectEndPoint(1) = rectStartPoint(1) + rectHeight * Sin(rotationAngle)( T' P1 |; M8 o. f
- rectEndPoint(2) = rectStartPoint(2)8 u9 t; h) k1 g$ t8 j
- 3 Q, k; I% A. K% i! k1 E
- ' 定义矩形的四个顶点/ z* l5 d0 K$ @5 B# ?( I$ v; l
- points(0) = rectStartPoint(0)
& Q8 M1 A. M) e6 p5 C0 A - points(1) = rectStartPoint(1)6 ^9 i, H0 t6 {9 X
- points(2) = rectEndPoint(0) q& L4 N3 a" x/ R4 C k" d
- points(3) = rectEndPoint(1)
* P1 u! X$ Z/ c3 W - points(4) = rectEndPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))/ S$ Z0 F& X; V8 N
- points(5) = rectEndPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))* A, S. B5 S7 z9 i q
- points(6) = rectStartPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))) u% p; a/ X% B) y
- points(7) = rectStartPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))* ]/ k$ v* i7 C7 X6 T/ _+ o I1 R
-
; d$ _0 B! `6 s: @% w* K+ v8 ~ - ' 创建矩形
. z, o" U% V( U% r - Set rectObj = ThisDrawing.ModelSpace.AddLightWeightPolyline(points)
% T; u& s; g. r( h - - O3 y. \+ s7 G! F3 K3 g
- ' 创建圆周阵列(手动复制和旋转)
- L& M/ g8 Z$ Q6 b& w6 f0 P - rotationAngleRad = 180 * (3.14159 / 180) ' 将角度转换为弧度" F* r: {; A" b
- Set newRectObj = rectObj.Copy
/ y7 ]# y- j. M- u3 b# X4 O5 I8 o - newRectObj.Rotate centerPoint, rotationAngleRad
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! b* L% j6 @1 v' H' _2 c, F - ' 修剪直线, R6 [" c, @4 ]9 J; U+ j" e
- ' 查找直线与矩形的交点
. g: a8 r6 W( q - intersectPoint = lineObj.IntersectWith(rectObj, acExtendNone)" |# n7 R0 V: m0 S3 }
- If Not IsEmpty(intersectPoint) Then
. g4 @2 F* f1 R4 O) W! N0 Q* @- F! } - ' 修剪直线的起点4 v" ?& D6 \1 ^$ w2 o
- trimStartPoint = intersectPoint- I; h; \ n" K
- lineObj.StartPoint = trimStartPoint* e2 a8 f1 k$ s4 D
- End If4 S% g. I7 G) W" E( s/ V
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- intersectPoint = lineObj.IntersectWith(newRectObj, acExtendNone)
4 z: D5 `- f; G3 }# l4 l F0 R - If Not IsEmpty(intersectPoint) Then
}/ I; n2 J8 H' `2 ^ - ' 修剪直线的终点: e- U6 M5 M4 t& O4 g8 E7 Y2 h
- trimEndPoint = intersectPoint2 w- K; F: _6 T2 x* f& l% G. j
- lineObj.EndPoint = trimEndPoint7 M/ t" L5 y: y) g# Q
- End If
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- ' 刷新视图
7 x9 d B4 ?, x0 i u3 s" D - ThisDrawing.Regen True
& ^+ X z3 V4 h8 C# w9 P -
0 }6 o- d( }1 n4 [) ]7 w - ' 提示用户1 J2 Y! I* h: E3 U8 W9 C1 r
- MsgBox "矩形、阵列和修剪操作已完成!"" c& T9 W+ t0 r1 x
- End Sub
复制代码 $ t5 n4 t9 F2 b5 m5 ?
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