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用了deepseek写的VBA代码用在CAD,挺好用的。有没有其他的方便CAD使用的deepseek的例子推荐一下?
: q, H$ u% n& G6 u& V7 R: O- Sub AddRectangleAndArrayAndTrim()! {& B! A3 N) G* q2 C( e: S. N0 O
- ' 声明变量* ]0 P% U7 S* f, K
- Dim lineObj As Object
5 F' t- m R. H" J& x& o' ?7 a n - Dim startPoint As Variant" l; z7 `) b# a5 p
- Dim endPoint As Variant! f1 c6 J. _. E/ l+ Q; f
- Dim rectWidth As Double
9 v7 A0 ?$ C6 c4 V) U# L0 Z/ [ - Dim rectHeight As Double! n, O; P8 {6 p0 v4 v+ ^
- Dim rectStartPoint(0 To 2) As Double
; k" r( I0 m+ q6 `$ j - Dim rectEndPoint(0 To 2) As Double
! s% S, @- \$ e( d1 \ - Dim rotationAngle As Double: e% c2 ^ Q. T' ~2 o# F+ j
- Dim rectObj As Object3 B. T. S; W/ ?$ J
- Dim points(0 To 7) As Double ' 用于存储矩形的四个顶点& [5 \% N' ~* T/ p# s
- Dim centerPoint(0 To 2) As Double ' 直线的中点) X& w0 V; y8 g$ ^) ]8 G
- Dim newRectObj As Object ' 复制的矩形对象3 t4 ?' N9 J$ E+ I% Z
- Dim rotationAngleRad As Double ' 旋转角度(弧度)% l: q' }. h2 x7 T% w+ X2 c
- Dim intersectPoint As Variant ' 交点' C4 _" g( L! l" n* i
- Dim trimStartPoint As Variant ' 修剪后的起点- |" @4 k- B6 Z3 g- J
- Dim trimEndPoint As Variant ' 修剪后的终点
) h5 z( [* d& P/ c7 Y -
0 e1 j4 E6 }1 \. B; B6 s5 E - ' 定义矩形的尺寸
$ D9 I3 q4 O% a; a b$ s - rectWidth = 0.1 ' 矩形的宽度(短边)
1 v8 T2 C1 ]# T5 S# d - rectHeight = 1 ' 矩形的高度(长边)
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- ' 提示用户选择一条直线
8 B: V' r3 T& x! J - On Error Resume Next, R( \+ e% U8 K; t
- ThisDrawing.Utility.GetEntity lineObj, startPoint, "请选择一条直线: "
, s5 s' t* r* f( x- ?" i - On Error GoTo 0
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- ' 检查用户是否选择了直线+ p4 {* }1 ^. \- i. c# U. d
- If lineObj Is Nothing Then. T: {) C; N" t# J
- MsgBox "未选择直线或选择无效。"
4 E. o6 k) b& g/ v6 V1 P! g. O - Exit Sub/ ~% `( @: K2 D% q8 y1 ~
- End If
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# H9 M, A1 W% F4 S' @ - ' 获取直线的起点和终点
6 {6 i7 N$ r. C - startPoint = lineObj.StartPoint% \% S, I* i! k: G/ M
- endPoint = lineObj.EndPoint' Q) o9 S& @5 Z2 d
- ) t( N$ J$ \) X; U& D9 A7 N
- ' 计算直线的中点4 u) k$ f' a' B6 n7 N; b2 o L* D
- centerPoint(0) = (startPoint(0) + endPoint(0)) / 2. }9 G l5 ] X! q% j5 ]( y3 C! T+ y
- centerPoint(1) = (startPoint(1) + endPoint(1)) / 2
+ g* y& o3 F' S - centerPoint(2) = (startPoint(2) + endPoint(2)) / 2
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- ' 计算直线的角度(用于矩形的旋转)
* t; d- c. a1 e7 Z7 n - rotationAngle = Atn((endPoint(1) - startPoint(1)) / (endPoint(0) - startPoint(0)))6 Z5 f# n6 s( C! k) V
- ( `& t8 D8 j% U/ p; s
- ' 计算矩形的起点和终点8 @6 _; x9 P1 p- n1 Q
- rectStartPoint(0) = startPoint(0) - (rectWidth / 2) * Cos(rotationAngle + (3.14159 / 2))2 v4 n4 Y& d) K' `* Q# n$ H/ f* E
- rectStartPoint(1) = startPoint(1) - (rectWidth / 2) * Sin(rotationAngle + (3.14159 / 2))# m8 g( [# r7 d' R& I/ m% c0 c
- rectStartPoint(2) = startPoint(2)
8 N, Q/ L: J* r! Y) l; o9 t t -
7 M& a" b' C7 X& n, R0 Z - rectEndPoint(0) = rectStartPoint(0) + rectHeight * Cos(rotationAngle)/ z/ V, G" Z9 Y/ ]0 k
- rectEndPoint(1) = rectStartPoint(1) + rectHeight * Sin(rotationAngle)
" P m% D) J' |$ ~ - rectEndPoint(2) = rectStartPoint(2)
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- ' 定义矩形的四个顶点: o2 W, H7 j* {8 U9 X8 B
- points(0) = rectStartPoint(0)
6 B2 E+ r( E, S* \! q) B! B - points(1) = rectStartPoint(1)
* f& F- y" w' A) F# {3 a; z! G9 C - points(2) = rectEndPoint(0)
`. I, r* b/ T' | - points(3) = rectEndPoint(1)
% m- |0 J+ [" O4 p: T - points(4) = rectEndPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2)). K) t9 h) l# i1 h
- points(5) = rectEndPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))
6 Z) Y9 ?- U- r% p9 T - points(6) = rectStartPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))
( X( z( P# ^+ c) m4 P4 V - points(7) = rectStartPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))1 ]4 B1 h4 u& T7 L Q7 y
-
. V% c4 h2 Y2 f6 z0 B - ' 创建矩形: M9 u5 S! L/ }+ _ P, x' d' I7 {
- Set rectObj = ThisDrawing.ModelSpace.AddLightWeightPolyline(points)
( W" V* O* j# W$ x2 d9 F4 i+ P -
: c5 x9 z: Z# y- H) G3 M1 p - ' 创建圆周阵列(手动复制和旋转)
% M* l: u/ M+ B0 U- H$ q+ o - rotationAngleRad = 180 * (3.14159 / 180) ' 将角度转换为弧度
3 g7 j3 o& F# y6 @7 ]3 g - Set newRectObj = rectObj.Copy
2 A% ^- _) m: ]0 G1 g& k - newRectObj.Rotate centerPoint, rotationAngleRad
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- ' 修剪直线
2 I o! E. g) f; @! A- c - ' 查找直线与矩形的交点3 u/ H) S4 K: r H) h
- intersectPoint = lineObj.IntersectWith(rectObj, acExtendNone)
& _% @, a9 d- F5 ~- a% A' b( p( d% |" [ - If Not IsEmpty(intersectPoint) Then, B/ o7 @, ]7 C
- ' 修剪直线的起点
" U8 [4 u7 _4 i8 Y - trimStartPoint = intersectPoint; {" S: O5 M) u. `3 R. O- m4 s
- lineObj.StartPoint = trimStartPoint
i( _0 ~# s! E/ o7 `4 c- B - End If6 f$ L" H3 H' j' G! q
- 1 k4 o7 n+ ?% @, c2 p
- intersectPoint = lineObj.IntersectWith(newRectObj, acExtendNone)
7 P# s* u& e5 G - If Not IsEmpty(intersectPoint) Then2 S# s; |6 x& J5 X% m
- ' 修剪直线的终点1 n7 F9 [3 i$ V( i Z' S
- trimEndPoint = intersectPoint
# H* R( a4 U/ D' }8 k3 q& \ - lineObj.EndPoint = trimEndPoint' F" G% B& ?& I, `* G, Q, y
- End If" ^3 J6 @4 u7 A/ v$ b5 h! Z( X
- W2 t7 c* N7 x
- ' 刷新视图" ^; D; N8 t0 J% \: }
- ThisDrawing.Regen True
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- ' 提示用户- N' r, Z& R: {* q
- MsgBox "矩形、阵列和修剪操作已完成!"5 Z1 ^" }* l0 F% l6 d
- End Sub
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