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用了deepseek写的VBA代码用在CAD,挺好用的。有没有其他的方便CAD使用的deepseek的例子推荐一下? : c v$ Q6 M8 ^# V6 s9 W$ L7 X
- Sub AddRectangleAndArrayAndTrim()
) w- ]" f* K* A* {% M7 G - ' 声明变量
4 J( E2 a4 R4 q+ d+ C1 v1 [ - Dim lineObj As Object
, d) y% V- T4 D- B4 a q: t - Dim startPoint As Variant
: \+ i! O% ^5 U0 ^; |: P+ z - Dim endPoint As Variant
& P( @# E. J: H) Y/ D4 B: C; M4 i: D - Dim rectWidth As Double
# e% V8 z3 X: @' v5 ]: l- @ - Dim rectHeight As Double% L ^0 T r. F8 a
- Dim rectStartPoint(0 To 2) As Double
) K* U0 M! n0 z1 [( N( U2 | - Dim rectEndPoint(0 To 2) As Double
3 u; S' e1 G# w- a* y - Dim rotationAngle As Double6 j$ z8 d- d3 M, V! v- B- c
- Dim rectObj As Object n: e: n0 O5 }1 F
- Dim points(0 To 7) As Double ' 用于存储矩形的四个顶点4 N2 `& p/ ^1 c6 y2 F! D: d4 p( r
- Dim centerPoint(0 To 2) As Double ' 直线的中点8 r& v m( @5 E5 l0 q$ W! k
- Dim newRectObj As Object ' 复制的矩形对象: T$ `6 X) Z8 j( D: n# _- g$ T
- Dim rotationAngleRad As Double ' 旋转角度(弧度)/ B! @$ W! {3 \& k, f& Y/ h2 T* a
- Dim intersectPoint As Variant ' 交点
* h* P2 A/ u& Y, e - Dim trimStartPoint As Variant ' 修剪后的起点4 f, j+ S# A8 ]
- Dim trimEndPoint As Variant ' 修剪后的终点
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; |- m) j( f4 h& ` - ' 定义矩形的尺寸; X$ ?' Y1 j+ x* }7 n# y2 @% _
- rectWidth = 0.1 ' 矩形的宽度(短边), Y, [8 d. [& d% c
- rectHeight = 1 ' 矩形的高度(长边). H$ o/ H+ N, N% o
-
: c5 x$ c& l7 \9 D$ k - ' 提示用户选择一条直线
/ ~6 X/ L9 W. ?2 D: d' A" [; f) Q - On Error Resume Next+ ]4 t/ o h% F; N( J
- ThisDrawing.Utility.GetEntity lineObj, startPoint, "请选择一条直线: "
- W3 C2 y( J% G2 W. ^7 R5 l - On Error GoTo 01 S& f T/ Y7 l G7 U3 h
-
3 w3 o; V7 n# i1 m - ' 检查用户是否选择了直线
' }6 s6 c E# j1 u - If lineObj Is Nothing Then
5 Y8 \+ C. z2 B( s1 g4 h - MsgBox "未选择直线或选择无效。"' \! }! [4 F- C. L" v( O( x
- Exit Sub
. ~1 W& I0 P& E1 G- `) F" E - End If2 s9 M- ?) {- `- v+ h. l
-
/ Z6 C; Q' G! `! |1 U+ \ - ' 获取直线的起点和终点" b7 H+ ~/ p; z z
- startPoint = lineObj.StartPoint
8 k$ e; [6 _2 r+ }( d( Z$ K3 C! @! i - endPoint = lineObj.EndPoint9 _) L* R5 R# Q0 o& y% R7 S
-
% M: O1 m4 Q- S' w3 V - ' 计算直线的中点
4 }7 Y U) |2 Y4 y% Y$ Y( ^* A - centerPoint(0) = (startPoint(0) + endPoint(0)) / 2
- [6 ]/ @. `. v3 s* c$ H - centerPoint(1) = (startPoint(1) + endPoint(1)) / 2
. v: M, e* a5 f0 U - centerPoint(2) = (startPoint(2) + endPoint(2)) / 2
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- ' 计算直线的角度(用于矩形的旋转)
6 \7 P- ?( F9 a - rotationAngle = Atn((endPoint(1) - startPoint(1)) / (endPoint(0) - startPoint(0)))
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- ' 计算矩形的起点和终点
! T9 x6 I2 H, p - rectStartPoint(0) = startPoint(0) - (rectWidth / 2) * Cos(rotationAngle + (3.14159 / 2))+ b; q- D" p) O8 j/ p
- rectStartPoint(1) = startPoint(1) - (rectWidth / 2) * Sin(rotationAngle + (3.14159 / 2))
+ L2 S- Q4 f( a2 X( _: ~9 R - rectStartPoint(2) = startPoint(2)
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- rectEndPoint(0) = rectStartPoint(0) + rectHeight * Cos(rotationAngle)7 e6 K5 A x: g- y! ^
- rectEndPoint(1) = rectStartPoint(1) + rectHeight * Sin(rotationAngle)1 l2 g$ P* h" L
- rectEndPoint(2) = rectStartPoint(2)
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8 k, S$ _7 k3 a - ' 定义矩形的四个顶点
7 O* B v" @1 m: z - points(0) = rectStartPoint(0) m- P) y4 P2 F
- points(1) = rectStartPoint(1)/ P/ R; O) R8 B; W( G
- points(2) = rectEndPoint(0)
5 ]" d `2 t$ |% Z' S; | - points(3) = rectEndPoint(1)2 \: S: O* E; F3 L
- points(4) = rectEndPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))
7 K( Y+ `. \1 k0 p - points(5) = rectEndPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))3 I" k V" \7 D9 D2 c! I
- points(6) = rectStartPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))
) k; T1 J/ Q% O4 P - points(7) = rectStartPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))1 T& L; b+ p2 R+ W5 P- C
-
5 \) `& t9 K# a4 M7 m - ' 创建矩形
! @1 T# u) V @5 J$ `! m - Set rectObj = ThisDrawing.ModelSpace.AddLightWeightPolyline(points)* U0 o) b1 L2 G
- " P+ C/ v' K- X( r, q0 l7 s
- ' 创建圆周阵列(手动复制和旋转)
9 @& e7 ^$ q, w - rotationAngleRad = 180 * (3.14159 / 180) ' 将角度转换为弧度' t0 `7 M: F) B& I8 |( n$ C
- Set newRectObj = rectObj.Copy
1 }& {3 V- U( ^- w4 E - newRectObj.Rotate centerPoint, rotationAngleRad7 g+ i) |2 {2 l* K
- 3 c7 U l* |& U: ?* o* t2 m
- ' 修剪直线+ K2 g: _6 n2 i% j( T9 i* S
- ' 查找直线与矩形的交点4 u: Y+ F# C1 w$ h+ o
- intersectPoint = lineObj.IntersectWith(rectObj, acExtendNone)
4 k4 g0 P) X5 k: d- C' O& e - If Not IsEmpty(intersectPoint) Then+ i9 H3 _$ \' k% k! U
- ' 修剪直线的起点
3 M }& s9 m# O) r - trimStartPoint = intersectPoint
8 b5 ^* F. o1 \- A/ g% W# o - lineObj.StartPoint = trimStartPoint
. J1 N+ `8 {/ L& S* E2 z - End If' f$ q' F- |! T# i+ Z
-
( U3 v2 c' G- |- Z- K( V - intersectPoint = lineObj.IntersectWith(newRectObj, acExtendNone)5 D. x N* z( G) E6 W( f
- If Not IsEmpty(intersectPoint) Then \7 m! q+ }. w* D& {9 t# v
- ' 修剪直线的终点
3 E! `: N6 X! k - trimEndPoint = intersectPoint
% w% a' e1 r3 a. Y - lineObj.EndPoint = trimEndPoint
( s( f9 c r _ - End If
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6 L& K6 o: K% H9 S - ' 刷新视图
& J$ l/ O% ?3 t/ B( S5 M) {, u - ThisDrawing.Regen True7 v9 | r' D% F8 f' l9 ?; ?, J b
-
8 t) }/ l/ E* o( V& [ - ' 提示用户
; {5 ^1 J( w- Z5 K8 O3 }- Z% _ - MsgBox "矩形、阵列和修剪操作已完成!"
. L9 R9 r" }) S; P: Q* L - End Sub
复制代码 ! n$ P# U2 s7 N* K
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