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用了deepseek写的VBA代码用在CAD,挺好用的。有没有其他的方便CAD使用的deepseek的例子推荐一下?
; b! Z, A s! h4 v8 o: U* ~9 C3 K- Sub AddRectangleAndArrayAndTrim()
1 H* m9 F, Y$ M m8 ^ - ' 声明变量+ |! j. d( }& Q7 \8 A$ B& o
- Dim lineObj As Object
" j0 B3 @ J) Z2 Z5 ` - Dim startPoint As Variant
8 r/ L6 |$ i0 k - Dim endPoint As Variant
7 h) ~# b# a5 C r - Dim rectWidth As Double6 m E& ?+ O3 |
- Dim rectHeight As Double& t' R9 p; J2 u0 G0 E6 ?3 Q7 r1 I4 F
- Dim rectStartPoint(0 To 2) As Double& n2 F& @3 b" |0 X
- Dim rectEndPoint(0 To 2) As Double" F( C1 z) {$ M1 N, U
- Dim rotationAngle As Double `' K$ G% E' e3 g% d5 V
- Dim rectObj As Object
l6 G0 L2 C1 E6 H- u. [) k - Dim points(0 To 7) As Double ' 用于存储矩形的四个顶点# n+ z8 v" q* U; F. x8 g
- Dim centerPoint(0 To 2) As Double ' 直线的中点
. a0 w' O, y- k) q5 O+ t - Dim newRectObj As Object ' 复制的矩形对象( b0 A/ W% @5 B+ E
- Dim rotationAngleRad As Double ' 旋转角度(弧度)
7 M9 v6 m6 C! |% I' U+ x+ U - Dim intersectPoint As Variant ' 交点& }( O# U" Q- P* z. a R; B% t
- Dim trimStartPoint As Variant ' 修剪后的起点2 z) [* m) n. ^- b k$ q
- Dim trimEndPoint As Variant ' 修剪后的终点0 S. O3 B% L( E. k6 `9 t
-
+ o* Y: p: a$ C - ' 定义矩形的尺寸: D0 n3 c9 j1 V& C0 A# r5 {
- rectWidth = 0.1 ' 矩形的宽度(短边)6 D+ A4 I9 r/ d$ k0 w
- rectHeight = 1 ' 矩形的高度(长边)
$ h4 A0 p# ^5 g4 s& a. F7 \ - : i. g$ R$ P3 b" m5 B* j& L u$ N
- ' 提示用户选择一条直线. |; I3 F# F: a
- On Error Resume Next
& t& g O& K, }- x3 F - ThisDrawing.Utility.GetEntity lineObj, startPoint, "请选择一条直线: ") N- _0 O. a8 B. q
- On Error GoTo 0
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- ' 检查用户是否选择了直线% p& o0 x& d0 e2 M9 O
- If lineObj Is Nothing Then% Z" G, v! u Q) w9 {
- MsgBox "未选择直线或选择无效。"
" K( E' Q0 P! F3 Y- h: { - Exit Sub
! w2 q. M; ]& p; e$ W - End If, `( z, q6 p; @; n
-
1 H4 Z9 b1 G ]2 {1 b% N8 y: S# z6 \ - ' 获取直线的起点和终点
3 u a- ?4 U5 J, [. c" i- k - startPoint = lineObj.StartPoint: Z" n6 X. U/ j
- endPoint = lineObj.EndPoint7 g$ C. O3 \( F
-
- Z W4 K* r) L, h0 Y - ' 计算直线的中点! a4 T9 x, R/ q+ a% }% D; x
- centerPoint(0) = (startPoint(0) + endPoint(0)) / 2
" V3 e) v2 v+ u6 m p2 b - centerPoint(1) = (startPoint(1) + endPoint(1)) / 2
( z- h; u `. E/ [. J - centerPoint(2) = (startPoint(2) + endPoint(2)) / 2
5 y7 Y$ \0 g- t. n' L7 }- I# h -
! X3 X: M4 G R+ ^9 W b - ' 计算直线的角度(用于矩形的旋转)8 X+ z% g4 E' ] q
- rotationAngle = Atn((endPoint(1) - startPoint(1)) / (endPoint(0) - startPoint(0)))
# H# F ^' h* ^8 z# ]7 ? -
% k& [$ F) u, R. v - ' 计算矩形的起点和终点
- I3 S$ q9 A4 e x( z; }$ ~) Y - rectStartPoint(0) = startPoint(0) - (rectWidth / 2) * Cos(rotationAngle + (3.14159 / 2))
3 G# ^) r; e, B/ S - rectStartPoint(1) = startPoint(1) - (rectWidth / 2) * Sin(rotationAngle + (3.14159 / 2))
; R6 U5 ]9 P# m, J# _3 g, t" M - rectStartPoint(2) = startPoint(2)7 S1 J. H" b* R5 V' l. q/ |
-
5 F% d" o1 T/ D; p3 i - rectEndPoint(0) = rectStartPoint(0) + rectHeight * Cos(rotationAngle)4 Z, g* i* w. v* m2 T8 U, _5 r
- rectEndPoint(1) = rectStartPoint(1) + rectHeight * Sin(rotationAngle)
/ ?9 b9 ^& m# n' K* t) `" w - rectEndPoint(2) = rectStartPoint(2). ^) K0 q/ @3 o% L0 m# A5 R1 E
-
9 X6 m; S0 _# ~0 c: U& y) W9 S - ' 定义矩形的四个顶点
! i- g1 g, o8 f3 ?. `, S/ d0 i2 r6 N - points(0) = rectStartPoint(0)2 s- x }" u6 e# n7 O
- points(1) = rectStartPoint(1)
% U& {7 `# p. O0 B, I2 V - points(2) = rectEndPoint(0)
% L/ R- Q. Z" M# C9 H - points(3) = rectEndPoint(1)
& o+ z: U2 ^$ v0 x; T$ x5 L- J8 ^ - points(4) = rectEndPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))
) ~$ y: ~+ w; [, `' [) S, K - points(5) = rectEndPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))
' }' L2 v& ?# r; t - points(6) = rectStartPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))+ Q( {3 Q0 N) x# k9 m
- points(7) = rectStartPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))0 w! F! Q3 A \) |( V; V1 W
- + l" O- \6 ?4 U: r) R
- ' 创建矩形$ N" _- c/ b! K; K: ^
- Set rectObj = ThisDrawing.ModelSpace.AddLightWeightPolyline(points)
2 x( ]3 E, H/ Q -
# [$ i$ b K* N: k8 y' ]: m - ' 创建圆周阵列(手动复制和旋转)
) @# ?5 }- a- ^3 U; u - rotationAngleRad = 180 * (3.14159 / 180) ' 将角度转换为弧度7 F& B; o5 q8 Q0 d: S# o1 o7 @: ]
- Set newRectObj = rectObj.Copy5 a, O7 w2 P7 s3 d
- newRectObj.Rotate centerPoint, rotationAngleRad
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2 a" E8 ?' l& g0 o; K4 p7 Z - ' 修剪直线7 t$ B8 a; ?7 S3 K7 ]) v
- ' 查找直线与矩形的交点' ~. U4 f+ d0 V
- intersectPoint = lineObj.IntersectWith(rectObj, acExtendNone)
[3 N4 _( X6 D; e! S - If Not IsEmpty(intersectPoint) Then7 h: j4 K! }6 s
- ' 修剪直线的起点
, Y4 U" [% V- T1 p1 R; r+ x. j, B - trimStartPoint = intersectPoint( U8 o4 g" \9 `2 O5 N3 X+ `4 A4 c
- lineObj.StartPoint = trimStartPoint+ G2 ^' |7 a! o
- End If
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- intersectPoint = lineObj.IntersectWith(newRectObj, acExtendNone), j* i! d# R T
- If Not IsEmpty(intersectPoint) Then
2 d5 C/ R. w5 g! w' D - ' 修剪直线的终点' w, \7 {8 S% a! u. q2 _1 ~4 a
- trimEndPoint = intersectPoint" N% |8 z* v% n+ Q* U
- lineObj.EndPoint = trimEndPoint
# d, L' T2 f4 w: u+ q - End If
% A) }- V3 D' {* R5 }( d) ? - # V2 Y$ T* x$ f9 f @ d
- ' 刷新视图
8 @5 s* q2 ^3 ` z5 j3 F# L* ~ - ThisDrawing.Regen True3 F3 `0 e' |2 R0 J2 G
-
# t& e# `/ g8 [' g - ' 提示用户
' J8 ]5 S2 i0 C4 W - MsgBox "矩形、阵列和修剪操作已完成!"
" D# D& `9 Q. k - End Sub
复制代码 8 \. @0 T4 L; R: l% ]+ F$ x
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